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Apple and Immersion Reach Licensing Agreement After Legal Battle Over 3D Touch and Taptic Engine

Immersion, a company that develops and licenses haptic feedback technologies, today announced it has reached a settlement and licensing agreement with Apple. The terms of the deal are confidential.

Immersion describes itself as the leading innovator of haptic feedback systems, with more than 2,600 issued or pending patents. The company, headquartered in San Jose, California, says its technology has been adopted in more than three billion consumer electronic devices across several industries.

Immersion had filed a pair of lawsuits against Apple in early 2016, accusing the company of infringing on its patents with its haptic feedback technologies such as 3D Touch and the Taptic Engine on the iPhone 6s and iPhone 6s Plus, and Force Touch on the first-generation Apple Watch and various MacBook trackpads.

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This app adds haptic feedback to your MacBook Pro Touch Bar keys

Apple’s latest line of MacBook Pros sports an OLED Touch Bar just above the physical keyboard. The point of the Touch Bar is to offer a dynamic, programmable strip that acts as both an extension of your keyboard and an auxiliary input device for select apps on your Mac.

As incredible as the Touch Bar is, one feature that Apple seemed to skim across when designing it was haptic feedback.... Read the rest of this post here

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Apple granted patent for detecting touch-free gestures at close-range, building on multi-touch


Apple was today granted a patent for detecting touch-free gestures at close range, the patent language suggesting that the approach could build on the capabilities of multi-touch and 3D touch to respond to fingers hovering close to an iPhone or iPad display, as well as use on keyboards and trackpads.

The patent describes using sensors similar to the proximity detectors used to disable accidental touch input on the iPhone screen when you’re holding the phone to your face during a call. Unlike longer-range gesture technologies like Kinect, the system would detect ‘hover events’ just above the surface of the screen …

In addition to detection of touching events, the detection of fingers, palms or other objects hovering near the touch panel is desirable because it can enable the computing system to perform certain functions without necessitating actual contact with the touch panel.

Apple notes that some functions could be activated by proximity alone, while others could act on a combination of touch and proximity – effectively expanding the capabilities of a multi-touch screen to include non-touch gestures.

The patent notes that the proximity sensors could offer the same pixel-level coverage as touch sensors, or the display could alternate touch sensor rows with proximity-detection rows. Alternatively, it could be employed more selectively, covering only part of the display.

The patent doesn’t limit itself to touchscreen devices: it also describes ways of using the technology for things like creating a virtual keyboard on a trackpad. Part of the patent also describes more mundane uses, such as replacing the existing proximity detector in today’s iPhones.

As always, we note that Apple patents literally thousands of things that never make their way into products, and its patents for touch-free technology date back many years. In this case, though, the company does at least have a demonstrated interest in gesture interfaces, acquiring Primesense – the company behind the gesture-detection technology used in Microsoft’s Kinect – back in 2013.

Via Patently Apple

Filed under: iOS Devices, Mac Tagged: 3D Touch, force touch, iPad, iPhone, keyboard, Kinect, Mac, Magic Trackpad, Microsoft, multi-touch, Patent, Proximity sensor, Trackpad

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The Redesign Magic Trackpad 2 For Mac

Trackpad 2

Apple has made a few changes with their Magic Trackpad 2, the new design is more polished, slimmer, and now sports a white glass surface, instead of the aluminum gray looking frame. You can expect better performance with Force Touch being added to Trackpad 2. 

The redesigned Magic Trackpad 2 has a posh up-to-date makeover, making it look more modern and connected to today’s advance technology. Not only has the look been updated, but the new technology Force Touch has been added. This new feature allows you to force click. You can force click by pressing on the trackpad and then applying more pressure. Using this technique you can take advantage of additional functionality in many apps and system features on the Mac. Some examples for using Force Touch are: Force click an address to see that location on Maps, or force click dates and events to add to Calendar, and force click an airline flight to get flight details. There are several other key factors that you can use to assist you as well such as – Files, Messages, GarageBand, File icons, Dock, Rotate photos, and much more.

The new makeover eliminated the big hump, and now sports a smooth flat surface, which includes a built-in battery that uses two AA batteries, and can be recharged via a Lightning port. Apple states you can use the Trackpad for at least a month or more before needing to recharge. Expect at least two hours to fully recharge. The flat glass surface has a hidden mechanism beneath the glass, which detects sensitive pressure sensors when touched anywhere on the surface that triggers a haptic response.

The Magic Trackpad 2 requires Bluetooth 4.0 with Mac running OS X 10.11 or later. You can expect to pay $129.00, and can purchase on this device at, or

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Chrome for iOS adds 3D Touch shortcuts, better hardware keyboard support

Chrome 3D Touch

A few weeks ago we noticed that Google has started testing pre-release versions of Chrome through Apple’s TestFlight beta distribution service, and today the version in testing then has been released to everyone through the App Store. The latest version of Chrome for iOS takes advantage of Apple’s new pressure sensitive iPhone 6s displays and offers even more hardware keyboard shortcuts that will benefit iPad users.

Update to the latest version of Chrome for iOS on iPhone 6s or 6s Plus and press firmly on the Home screen icon to reveal quick access to voice search within the app as well as private browsing in incognito mode and opening a new tab for regular browsing. There’s not as much 3D Touch support as Apple’s Safari browser yet, but it’s a solid start.

Voice search also makes an appearance in the new update with a new keyboard shortcut for Bluetooth and Smart Connector hardware keyboards. Google has added additional keyboard shortcuts that make using Chrome on iOS more like using the browser on the desktop with new options for changing tabs, opening tabs, and closing tabs also included. These make working on an iPad with a connected keyboard much easier for users skilled on notebooks and desktops.

Below you can find the full list of Chrome hardware keyboard shortcuts now available on iOS (and a wider list here). You can hold the Command (⌘) key to prompt Chrome to display this shortcuts within the apps as a quick reminder, or bookmark this cheat sheet for future reference.

  • ⌘ T — New Tab
  • ⌘ shift N — New Incognito Tab
  • ⌘ shift T — Reopened Closed Tab
  • ⌘ L — Open Location…
  • ⌘ W — Close Tab
  • ⌘ D — Bookmark This Page…
  • ⌘ F — Find in Page…
  • ⌘ R — Reload
  • ⌘ left arrow — Back
  • ⌘ right arrow — Forward
  • ⌘ Y — History
  • ⌘ shift . — Voice Search

Chrome also works with iOS 9’s new Split View feature for viewing two apps side-by-side on iPads. Safari can’t view two tabs side-by-side yet, so Chrome is a free solution for users needing to reference two web pages.

The latest version of Google Chrome for iOS, version 47.0.2526.70, is available for free on the App Store for iPhone and iPad.


Filed under: Apps Tagged: 3D Touch, Browsers, Chrome, force touch, Google, hardware keyboards, keyboard shortcuts

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