Super Mario Maker update adds checkpoints and more
While Super Mario Maker is one of our favorite releases of the year so far, we noted in our review that we were disappointed by the omission of some key gameplay features that had been present in previous Mario games. Happily, Nintendo seems to be working on adding back some of those features through a free post-launch update coming on November 4.
The most welcome new feature is probably the addition of mid-level checkpoints, which let players restart from specific points in a level should they die. That should allow creators to add difficult sections to their levels without worrying that a single misstep will send players all the way back to the start of a lengthy course. Players have already gone to great lengths to hack in a similar checkpoint system using elaborate arrangements of existing course elements, so we’re sure this will come as welcome news for many creators.
The new update will also allow power-ups in item boxes to be dependent on Mario’s size, as they are in almost every Mario game. This means that a small Mario can get a Super Mushroom from a box, while the larger Super Mario will get a useful Fire Flower from that same box, for instance.