Mega Man 11 review: Switching gears
With Mega Man 11, Capcom seems less afraid to play around with the formula. The basic run-and-jump-and-shoot gameplay is still there, but the new Gear system brings some major changes to the way the game plays, and new 3D graphics fundamentally change the way this game looks and feels.
Slow it down
Let's talk about the Gear system first. With the tap of a shoulder button, Mega Man can now get a time-limited boost that either powers up his standard weapon or slows down the world around him. At low health, Mega Man can activate both gears at once for a final desperate salvo.
The weapon-boosting Power Gear is nothing to get too excited about, amounting to a somewhat more awkward version of the Charge Shot in most situations. While this Gear adds some interesting, often enemy-annihilating power to Mega Man's special weapons, I didn't end up using it much in my playthrough.