GameStop CEO suggests PlayStation VR has been delayed to fall 2016

The words don't lie! Unless they do. A GameStop statement seems to counter this specific slide about PlayStation VR shown off by Sony's Shu Yoshida in March 2015. (credit: Kyle Orland)

Since its formal announcement nearly two years ago, Sony's unreleased virtual reality system has become more defined in the form of improved hardware, more game announcements, and a "final" product name. One older detail about PlayStation VR has remained unchanged since a major March 2015 event, however: a vague launch window of "the first half of 2016."

That time frame may have changed by way of an official comment from gaming retailer GameStop. A Monday morning segment on the Fox Business Channel included a guest spot from GameStop CEO Paul Raines, who spoke about the broad state of the gaming industry. During the discussion, he claimed that his chain's retail shops would begin selling PlayStation VR hardware "this fall."

Even if Raines' statement checks out, that's not to say the system has officially been delayed. PlayStation VR could launch elsewhere beforehand—perhaps through an online-only presale, much like Oculus did to allocate its "first shipments" of headsets on March 28. Still, unless Sony announces a hard release window soon, it's not clear how the company will manage to meet that "first half" window at this point in 2016.

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