Battleborn is Battledead: Updates halted after ~16 months
Remember Battleborn? You could be forgiven if you didn't. The team-based hack-and-slash/first-person shooter/all-sorts-of-genres-mashup that developers insist is not a MOBA launched alongside Overwatch last May, and it was quickly overshadowed by the massive popularity of Blizzard's similar (and more focused) shooter.
Now, just over 16 months after that launch, developer Gearbox Software has announced that Battleborn's upcoming Fall Update will be the last bit of new content for the game. While Creative Director Randy Varnell promises in a blog post that "the servers will be up and active for the foreseeable future," he hinted that the company's resources are being refocused on "a highly anticipated but unannounced project." That probably refers to the still-unconfirmed Borderlands 3, which Gearbox's Randy Pitchford teased at PAX West 2017 by saying that 90 percent of the studio is "working on the thing I think most of you guys want us to be working on."
While Battleborn averaged thousands of players on Steam just after its launch in May, according to data from SteamCharters, player interest quickly dropped off to the point where the game peaked at just 150 simultaneous Steam players last month. Gearbox has tried to renew interest with a couple of major content updates and gameplay tweaks and even experimented with a free-to-play model in June, but it hasn't been enough to get a critical mass of players back into the game.